My Tamagotchi Forever
For the mobile Tamagotchi game I created the initial animation rigs and first setup of characters animations for the adult characters in the home environment with some additional teen and toddler animations. Together with Thomas Breuker we created sets of animations. Most animations needed to be shared between a wide range of characters using the same skeleton.

Client: Paladin Studios
Publisher: Bandai Namco
Model & facial rigging: Laurens ‘t Jong

– Kite animation –
Example of using the same animation on 2 different characters that was used ingame. Because the facial animations were similar in setup it worked the same way.

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